play_audio interface
- Definition:
int _stdcall play_audio(void* client);
- Parameter:
client:[in],The client object which is form new_client.
- Return:
Return ERROR_OK if success,else refer to the definition of error number
- Explain:
Request audio data from camera. Make sure the camera has connected now. It will occur a AUDIO_STATUS_CHANGED event, usually, the video status will follow the order-- STOPPED -> REQUESTING -> PLAYING. When request successfully, the camera will send audio data to user by AUDIO_DATA event.